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Easy Dublicate for No Man's Sky Money

The subject of this article is from the Origins update.
The information from this article is up-to-date as of 9 November, 2020.

Oxygen
Oxygen
Category Fuel
Type Concentrated Liquid Fuel
Rarity Common
Blueprint Value 34.0 Units.png
Used for Building, Crafting, Charging, Upgrading
Symbol O2
Updated Origins

Oxygen is a resource.

Summary [ ]

Oxygen (O2) is a resource and one of the fuel elements.

Game description [ ]

Integral to the atmospheric filtering technology at the heart of the exosuit life support system.

Exosuit material processing allows oxygen to be harvested directly from appropriate planetary flora.

Other plantlife may be scanned with the Analysis Visor to reveal alternative oxygen supplies.

Source [ ]

  • Can be harvested from red plants in the wild. (These red plants are what used to be Thamium9)
  • Can be found as a secondary element in some flora.
  • Can be found as a primary element in Underground Toxic Hazard.
  • Can always be bought from any Galactic Trade Terminal or sometimes from other starships.
  • Obtained from an Oxygen Harvester.
  • Obtained from an Atmosphere Harvester on exotic planets.
  • Using Gas Extractor at an Oxygen Concentrated Gas Cloud.

Oxygen can be refined using a Refiner with the following ingredients:

Use [ ]

Crafting [ ]

Oxygen is used as an ingredient for crafting the following products:

Refining [ ]

Oxygen is used as an ingredient for refining the following products using a Refiner:

  • SUBSTANCE.PLANT.DUSTY.png Cactus Flesh  --Pyrite x2  + Oxygen x1  → SUBSTANCE.PLANT.DUSTY.png Cactus Flesh x1  ("Encourage Growth", 0.9 sec./unit output)
  • SUBSTANCE.FUEL.1.png Carbon  -- Oxygen x1  → SUBSTANCE.FUEL.1.png Carbon x1  ("Inefficient Burn", 0.08 sec./unit output)
  • SUBSTANCE.WATER.2.png Chlorine  --Chlorine x1  + Oxygen x2  → SUBSTANCE.WATER.2.png Chlorine x6  ("Chlorine Expansion", 0.9 sec./unit output)
  • SUBSTANCE.WATER.2.png Chlorine  --Kelp Sac x1  + Oxygen x1  → SUBSTANCE.WATER.2.png Chlorine x2  ("Bonded Chlorine Extraction", 0.9 sec./unit output)
  • SUBSTANCE.WATER.2.png Chlorine  --Salt x2  + Oxygen x2  → SUBSTANCE.WATER.2.png Chlorine x5  ("Efficient Salt Evaporation", 0.9 sec./unit output)
  • SUBSTANCE.FUEL.2.png Condensed Carbon  --Carbon x2  + Oxygen x2  → SUBSTANCE.FUEL.2.png Condensed Carbon x5  ("Oxygenate Carbon", 0.9 sec./unit output)
  • SUBSTANCE.FUEL.2.png Condensed Carbon  --Condensed Carbon x1  + Oxygen x2  → SUBSTANCE.FUEL.2.png Condensed Carbon x6  ("Oxygenate Carbon", 0.9 sec./unit output)
  • SUBSTANCE.PLANT.POOP.png Faecium  --Faecium x1  + Oxygen x1  → SUBSTANCE.PLANT.POOP.png Faecium x3  ("Oxygenate Microbes", 0.9 sec./unit output)
  • SUBSTANCE.PLANT.SNOW.png Frost Crystal  --Dioxite x2  + Oxygen x1  → SUBSTANCE.PLANT.SNOW.png Frost Crystal x1  ("Encourage Growth", 0.9 sec./unit output)
  • SUBSTANCE.PLANT.TOXIC.png Fungal Mould  --Ammonia x2  + Oxygen x1  → SUBSTANCE.PLANT.TOXIC.png Fungal Mould x1  ("Encourage Growth", 0.9 sec./unit output)
  • SUBSTANCE.ASTEROID.2.png Gold  --Ferrite Dust x1  + Oxygen x1  +Emeril x1  → SUBSTANCE.ASTEROID.2.png Gold x10  ("Chromatic Alchemy", 12 sec./unit output)
  • SUBSTANCE.CAVE.2.png Ionised Cobalt  --Cobalt x2  + Oxygen x2  → SUBSTANCE.CAVE.2.png Ionised Cobalt x5  ("Efficient Cobalt Ionisation", 0.9 sec./unit output)
  • SUBSTANCE.CAVE.2.png Ionised Cobalt  --Ionised Cobalt x1  + Oxygen x2  → SUBSTANCE.CAVE.2.png Ionised Cobalt x6  ("Efficient Cobalt Ionisation", 0.9 sec./unit output)
  • SUBSTANCE.CAVE.2.png Ionised Cobalt  --Marrow Bulb x1  + Oxygen x1  → SUBSTANCE.CAVE.2.png Ionised Cobalt x2  ("Bonded Cobalt Extraction", 0.9 sec./unit output)
  • Product.gel2.png Life Support Gel  -- Oxygen x10  +Condensed Carbon x10  +Di-hydrogen x10  → Product.gel2.png Life Support Gel x1  ("Advanced Oxygen Capture", 90 sec./unit output)
  • SUBSTANCE.LAND.3.png Magnetised Ferrite  --Platinum x1  + Oxygen x1  → SUBSTANCE.LAND.3.png Magnetised Ferrite x10  ("Mineral Alchemy", 0.9 sec./unit output)
  • GAS.1.png Nitrogen  --Radon x1  + Oxygen x1  → GAS.1.png Nitrogen x1  ("Gas Transfer", 0.9 sec./unit output)
  • SUBSTANCE.BIOME.LUSH.png Paraffinium  --Silver x1  + Oxygen x1  → SUBSTANCE.BIOME.LUSH.png Paraffinium x2  ("Mineral Alchemy", 0.9 sec./unit output)
  • SUBSTANCE.ASTEROID.3.png Platinum  --Ferrite Dust x1  + Oxygen x1  +Chromatic Metal x250  → SUBSTANCE.ASTEROID.3.png Platinum x10  ("Chromatic Alchemy", 12 sec./unit output)
  • SUBSTANCE.BIOME.DUSTY.png Pyrite  --Gold x1  + Oxygen x1  → SUBSTANCE.BIOME.DUSTY.png Pyrite x2  ("Mineral Alchemy", 0.9 sec./unit output)
  • GAS.2.png Radon  --Sulphurine x1  + Oxygen x1  → GAS.2.png Radon x1  ("Gas Transfer", 0.9 sec./unit output)
  • SPACEGUNK.3.png Rusted Metal  -- Oxygen x1  +Ferrite Dust x1  → SPACEGUNK.3.png Rusted Metal x1  ("Oxidise Metal", 1 sec./unit output)
  • SPACEGUNK.3.png Rusted Metal  -- Oxygen x1  +Pure Ferrite x1  → SPACEGUNK.3.png Rusted Metal x2  ("Oxidise Metal", 1 sec./unit output)
  • Salt  --Di-hydrogen x1  + Oxygen x1  →   Salt x1  ("Rapid Formation / Evaporation", 0.2 sec./unit output)
  • SUBSTANCE.CATALYST.2.png Sodium Nitrate  --Sodium Nitrate x1  + Oxygen x1  → SUBSTANCE.CATALYST.2.png Sodium Nitrate x2  ("Oxygenate Sodium", 0.9 sec./unit output)
  • SUBSTANCE.CATALYST.2.png Sodium Nitrate  --Sodium x1  + Oxygen x1  → SUBSTANCE.CATALYST.2.png Sodium Nitrate x1  ("Oxygenate Sodium", 0.9 sec./unit output)
  • SUBSTANCE.PLANT.HOT.png Solanium  --Phosphorus x2  + Oxygen x1  → SUBSTANCE.PLANT.HOT.png Solanium x1  ("Encourage Growth", 0.9 sec./unit output)
  • SUBSTANCE.PLANT.LUSH.png Star Bulb  --Paraffinium x2  + Oxygen x1  → SUBSTANCE.PLANT.LUSH.png Star Bulb x1  ("Encourage Growth", 0.9 sec./unit output)
  • GAS.3.png Sulphurine  --Nitrogen x1  + Oxygen x1  → GAS.3.png Sulphurine x1  ("Gas Transfer", 0.9 sec./unit output)
  • Product.plasma1.png Unstable Plasma  -- Oxygen x10  +Carbon x20  +Cobalt x10  → Product.plasma1.png Unstable Plasma x1  ("Plasma Pressurisation", 90 sec./unit output)
  • Product.plasma1.png Unstable Plasma  -- Oxygen x10  +Carbon x20  +Ferrite Dust x20  → Product.plasma1.png Unstable Plasma x1  ("Plasma Pressurisation", 90 sec./unit output)
  • Product.plasma1.png Unstable Plasma  -- Oxygen x10  +Carbon x20  +Pure Ferrite x20  → Product.plasma1.png Unstable Plasma x1  ("Plasma Pressurisation", 90 sec./unit output)
  • Product.plasma1.png Unstable Plasma  -- Oxygen x10  +Condensed Carbon x10  +Ferrite Dust x20  → Product.plasma1.png Unstable Plasma x1  ("Plasma Pressurisation", 90 sec./unit output)
  • Product.plasma1.png Unstable Plasma  -- Oxygen x10  +Condensed Carbon x10  +Pure Ferrite x20  → Product.plasma1.png Unstable Plasma x1  ("Plasma Pressurisation", 90 sec./unit output)

Cooking [ ]

Oxygen is not used as an ingredient for cooking using a Nutrient Processor.

Additional information [ ]

  • Other than not being a power source, Oxygen has largely replaced Thamium9 in game requirements.
  • Oxygen rich plants can be found in at least two kind of types. In larger groups or separate. Same as with Sodium rich plants.

Release history [ ]

  • NEXT - Added as a resource.
  • Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
  • Beyond - Added Concentrated Gas Cloud as a source.

Gallery [ ]

braysirly1964.blogspot.com

Source: https://nomanssky.fandom.com/wiki/Oxygen